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OCR: You should load the sprite graphic images using the SpriteL oad command These images are PICT resources that can be createdby other image editors and 3D rendering software Use the SpriteBegin command to instruct the Visual MacStandardBasic sprite graphic engine that the sprite drawing commands that follow should use particular offscr reen graphic frame buffer You can use four commands to place sprites in the graphic frame buffer using X pixel coordinates: SpriteDraw SpriteCopy SpriteDrawSize and SpriteCopySize You can designate what laver that the sprite placed on we 'll discuss layers little later. See information later ir this section tC see how these commands are different in their usage Use the SpriteDone command to tell the Visual MacStandardBasic sprite graphic engine that the curren ...